Mod Features

Special mechanics and unique systems in ATJ Creature Additions (Cross platform)

Germline Mutation (GM) Variants

These creatures pass their mutations to their offspring.

Mechanics

base health multiplier
base damage multiplier
Immunity to most debuffs
size scaling

Spawn Rate

Chance to replace normal spawns

Creatures

GM-LanternBird
GM-LanternGoat
GM-LanternLizard
GM-LanternPug
GM-Shoop
GM-Sinomacrops
GMManticor
GMRex
GM_arano
GM-Euryp
GM-Trilobite
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Somatic hypermutation (SHM) Variants

As if responding to a virus, these creatures have experienced rapid mutation after exposure to the Visitors virus. This mutation is not passed on unless the create is bred inside a Vistor radiation field.

Mechanics

ase health multiplier
base damage multiplier
Unique coloration patterns
Enhanced movement speed
Improved resource gathering rates

Spawn Rate

Chance to replace normal spawns

Creatures

SHM-Featherlight
SHM-CrystalWyvern
SHM-Hagane
SHM-LanternPug
SHM-Oasisaur
SHM-Rex
SHM-Tuso
SHM-Yutyrannus
SHMArgentavis
SHMDodo
SHM-Bat
SHM-Biopup
SHM-Megalodon
SHM-RidikBirb
SHM-Spindles
SHM_Gigant
Shastasaurus

Special Mechanics & Abilities

Unique gameplay mechanics and abilities that set ATJ creatures apart from vanilla ARK creatures.

Mechanics

Name
Resource Generation
Description
Creatures passively produce resources over time.
Creatures
Features
Electric abilities
Name
Elemental Affinities
Description
Many creatures have elemental themes affecting their abilities and weaknesses.
Types
Fire (Flaming Wyverns)
Ice (Frost variants)
Lightning (Tech species)
Shadow (Shadow Drake)