Mod Features
Special mechanics and unique systems in ATJ Creature Additions (Cross platform)
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Germline Mutation (GM) Variants
These creatures pass their mutations to their offspring.
Mechanics
• base health multiplier
• base damage multiplier
• Immunity to most debuffs
• size scaling
Spawn Rate
Chance to replace normal spawns
Creatures
• GM-LanternBird
• GM-LanternGoat
• GM-LanternLizard
• GM-LanternPug
• GM-Shoop
• GM-Sinomacrops
• GMManticor
• GMRex
• GM_arano
• GM-Euryp
• GM-Trilobite
🧬
Somatic hypermutation (SHM) Variants
As if responding to a virus, these creatures have experienced rapid mutation after exposure to the Visitors virus. This mutation is not passed on unless the create is bred inside a Vistor radiation field.
Mechanics
• ase health multiplier
• base damage multiplier
• Unique coloration patterns
• Enhanced movement speed
• Improved resource gathering rates
Spawn Rate
Chance to replace normal spawns
Creatures
• SHM-Featherlight
• SHM-CrystalWyvern
• SHM-Hagane
• SHM-LanternPug
• SHM-Oasisaur
• SHM-Rex
• SHM-Tuso
• SHM-Yutyrannus
• SHMArgentavis
• SHMDodo
• SHM-Bat
• SHM-Biopup
• SHM-Megalodon
• SHM-RidikBirb
• SHM-Spindles
• SHM_Gigant
• Shastasaurus
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Special Mechanics & Abilities
Unique gameplay mechanics and abilities that set ATJ creatures apart from vanilla ARK creatures.
Mechanics
Name
Resource Generation
Description
Creatures passively produce resources over time.
Creatures
Features
• Electric abilities
Name
Elemental Affinities
Description
Many creatures have elemental themes affecting their abilities and weaknesses.
Types
• Fire (Flaming Wyverns)
• Ice (Frost variants)
• Lightning (Tech species)
• Shadow (Shadow Drake)